생성자를 이용해 객체 생성하기 package di.constructor02; public class Test01 { public static void main(String[] args) { ApplicationContext factory = new GenericXmlApplicationContext("/config/constructor.xml"); AbstractPlayer p = factory.getBean("player", AbstractPlayer.class); p.play(); System.out.println("세번 굴린 주사위의 합:"+p.getTotalValue()); } } package di.constructor02; public class Player implements Abstract..